Minutos To Kill Playable Alpha 0.4 – Power Ups and Mission Selector

Minutos To Kill Playable Alpha 0.4 – Power Ups and Mission Selector

Minutos To Kill Playable Alpha 0.4 – Power Ups and Mission Selector

Projects

Major changes

  • changed score to cash to purchase power ups
  • added power ups (will be making adjustments to them)
  • added a mission/job selector where you can select up to 3 random picked job per round

Future Plans

  • More power ups
  • planning to implement a shop in the future and will be pricing the power ups base on how over powered they are
  • planning to implement a small room for the player before they start the mission. where they can select jobs/missions or buy power ups

You can watch the whole change-log video here
Download links for the alpha are available here

Minutos To Kill Playable Alpha 0.3 Available now

Minutos To Kill Playable Alpha 0.3 Available now

Minutos To Kill Playable Alpha 0.3 Available now

Projects

Major changes

  • At the start of each round an info will be shown about the total time as well as about what clues are available or not.
  • Revised the target info ui
  • Revise the park area this is to improve AI path finding because game guru path finding does not work well with stairs 🙁

Other changes

  • 20+ to 32 npc’s can now be spawned each round
  • Tried to reduce some path finding issues on some of the map area

Watch it here on Youtube

Download links and more info can be found here

List of updates from the past months

List of updates from the past months

List of updates from the past months

Misc, Mods, Projects

Things that happened these past months:

  • Multi Abilities development halted indefinitely since my hard drive broke and I lose all my progress.
  • Began working on a Darkest Dungeon character mod but not much progress since… Will be posting some concept soon here. The information I can give is it’s one of those unbalanced/just for fun character/hero mods.
  • Worked on my spare time making a 2D horror game about Filipino folklore but I put the project on hold for now since the scope was too big for my abilities. I plan on releasing my 1st indie game for free so I decided to halt the project and make a smaller game.

Things that I plan to do this December to January 2021:

  • Make minor updates/revisions on the site.
  • Update my site link on my YouTube channel, GTA5 Mods profile and etc.
  • Prioritize my indie game and post some updates here.

I’m gonna post here as well on GTA5 Mods about Multi Abilities if I’m gonna continue developing it or not (well see next year).